0.5.4 “CLOSETS” MAJOR UPDATE


0.5.4 changelog


  • Look of map changed
  • Player can right click while map is open to mark a red X on the map where they are standing.
  • 4 new enemies added
  • 4 new questgivers added
  • A new type of map has been added, sort of
  • All text is now easier to read
  • Added NPC’s which don’t give quests but sometimes give items
  • Behavior R talisman is different.
    • Press F to drop talisman, then press E to recall back to it. This consumes the talisman.
    • If E is pressed before talisman is dropped, player is teleported to a random place on the floor they are on, and talisman is used up.
    • Other talismans can be picked up and used after the R talisman has been placed.
    • If more than one R talisman is placed, the recall will at random teleport the player to one of the R talismans dropped.
  • Added whispered syllables when NPC’s speak
  • Changed aesthetics of many rooms by altering textures and adding structural beams
  • Added “tall corridors”
  • Added closets to some rooms. All items and NPC’s can spawn within closets.
  • Changed look of building facade in game and intro
  • During intro, taxi cab will play one of 3 random songs, with a small chance that it will rain
  • When player dies it looks and sounds different
  • Changed lanterns to cast hard shadows instead of none
  • More tips and information shown on “CONTROLS” on the main menu when enter/space is pressed.
  • Hearth now contains fire
  • Loud noise removed from intro
  • Several hidden Easter eggs added. You won’t find them.

Files

WINDOWS 142 MB
Jun 08, 2021
MAC 64 MB
Jun 08, 2021

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Comments

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That's a great update.

I can finally see the game screen on the second floor properly.